At a glance
Software Engineer Intern
Wireless Engineer Co-op
Data Analyst Co-op
AR form checking app on iOS
Genetic Fuzzy System
Seq2Seq Vit + GPT2
Built with Phaser in TypeScript.
I got bored of my old portfolio, and I've always wanted an interactive game portfolio.
My experience lies in AI + networks + internal tooling, but I've always had a strong creative
side, so creating a front end web game was such an exciting idea. I laid down most of the ground
work in a week, because I literally could not stop thinking about this site.
Please feel free to leave me any feedback through
GitHub.
Last updated November 26
Worked on Qt C++ App Development and built AI issue triaging system.
Built an AI workflow for triaging and suggesting potential bug causes. It works by parsing the issue's attached logs concurrently according to a user-definable prompt. Users can tell the model to pay attention to common bug culprits (e.g. strange disconnections) and the model will report the relevant line numbers. Logs can be 20GB+, so concurrency and reliability is critical.
Added interactive sequence chart generation to a popular log browsing tool. Using Qt C++, users can quickly generate interactive sequence charts for massive log files that retain links to the original lines. A cached configuration allows users to cherry pick what kind of content is parsed into the sequence chart.
Created a Slack bot to update responsible individuals on new issues and issue changes.
Automated LTE/5G testing, built data pipelines, and assisted with building a networks lab.
Automated the delivery of a detailed PowerBI report on networks performance. Users can filter by specific mine site locations, vehicles, and more. Built by parsing unstructured data into PowerBI using Python and SQLite. This report was instrumental to determining where to invest in network infrastructure.
Built a series of scripts to centralize data from individual mine site devices to a central database. Used Python and PowerShell to securely transfer data across jumphosts. Worked with the Azure team to define data specifications.
Built a Python test kit for stress testing LTE/5G routers. Built in support for 5 devices, but by following OOP best practices new devices can easily be added. The test kit interfaced with a Raspberry Pi to send dummy packets under various condition. Attenuators were used to simulate poor connection, allowing testing for cell reselection, throughput, band reattach, and more.
Assisted with the configuration of an LTE Core and Cell for isolated testing. This included RF circuit assembly, firewall configuration, setting up GRE tunnels and subnets, and more.
Built data organization and visualization tools for carbon capture researchers.
Designed and developed an app for plotting dense carbon capture data using Python Tkinter, Matplotlib, and NumPy. Worked with
Made 5+ years of scattered inconsistent data usable again by parsing and standardizing data formatting for various files (.xlsx, .csv, .txt) onto Google Drive.
Just like the learning rate optimizer on a ML system, I made a final tiny step compared to my initial
leap
from Biology to Computer Engineering. I made this switch because of my affinity for doing. The
classes where
I got to build systems with real use cases, I enjoyed the most.
I don't like doing theory. I know it makes me a better Software Engineer, but when I found myself
calculating
values for circuits, I couldn't help but wonder when I would actually get to apply it?
A great step.
Taking a computer science elective shocked me. Studying wasn't a chore, since the assignments felt
like cool projects
that I felt myself gravitating towards during my free time.
So then I made the switch from Biology to Computer Engineering -- I picked Engineering over Computer
Science over some
arbitrary assumptions that Computer Engineers get to learn more. A small regret I would come to
have. But still, it was
a big leap that was very rewarding. I always spent an ungodly amount of time learning about tech
developments, so why didn't
I begin University with a tech-related degree?
I started University being interested in Optometry and Physiotherapy. I couldn't commit to exactly
what I would do, but I spent time in high school studying nutrition + strength programming and
the degredation of peripheral vision.
I started University in Biology, and I took a Computer Science course as an elective.
That's when everything changed.
FormFitness is a project I started in September 2024. My first venture with Swift, it is an exciting project that combines my love for biomechanics and software.
FormFitness uses AVFoundation in Swift to generate two AR skeletons -- One for the user, and another for a reference image. By calculating the offset between the user's pose skeleton and the reference, FormFitness uses pose color gradients to highlight where the user's form needs improvement.
AI Asteroids Bot is a project built on top of the Kessler Game. The game consists of randomly spawning asteroids, and some ships that need to fight for their survival by shooting the asteroids, or flying away, or both.
The bot is built on a fuzzy architecture -- some loose rules to decide whether we fight or flight,
or both.
On its own, the architecture doesn't provide very much value.
Using a genetic algorithm, turning hyperparameters like when an asteroid is too close for comfort
and how quickly the ship turns around
gives us a much more responsive bots. Fitness is determined by shooting accuracy, survival time, and
more.